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Jingyu Xie
I'm a technical game designer focusing on creacting immersive gaming world.
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My Projects
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PicoLock
"PicoLock is a web game that try to promote middle school students to learn Cryptography. "
This is a collaboration project between CMU ETC and CMU Cylab PicoCTF.
Team Size:
5
MY ROLE:
Duration:
2023.9 ~ 2023.12
Programmer, Gameplay Design, Level Design, Sound
Platform:
PC Website
Tools:
Unity, WebGL
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AR Drone
AR Drone is a project target in researching AR gaming experience with DRONE
Team Size:
5
MY ROLE:
Duration:
2023.9 ~ 2023.12 (side project)
Programmer, Sound
Platform:
PC with Drone
Tools:
Unity, Vuforia
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Neon Noir
"Neon Noir is a Murder Mystery, Narrative-focused, social, and hybrid experience for mobile and PC."
Team Size:
6
MY ROLE:
Duration:
2023.1 ~ 2023.5
Programmer, Gameplay Design, Producer
Platform:
PC + Phones
Tools:
Unity, WebGL, Photon Pun
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Ad Astra Driver
Ad Astra Driver is a VR + Motion Chair game about driving a motorcycle in both the Pittsburgh city and the universe
Team Size:
5
MY ROLE:
Duration:
14 days
Level Design, Programmer, Producer, Sound
Platform:
Meta Quest Pro + Egg Motion Chair
Tools:
Unity, XR plugin
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Pipe Overflow
Pipe Overflow is a 1st-person VR game developed in ETC Building Virtual World Course Round1.
Team Size:
5
MY ROLE:
Duration:
14 days
Gameplay Design, Producer, Sound
Platform:
Meta Quest 2
Tools:
Unity, XR plugin
To Be Continue...
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